TOKA

How every TOKA court plays

Quick games of pure skill · one live world ranking

Every game on TOKA is a court, and everybody in the world plays the same sealed stage of a court at the same time. A stage is drawn from a seed that is published before anyone plays it, so what a run scores is a function of that seed and the inputs you gave it and of nothing else.

A new stage opens every 90 minutes, and each one gives you 3 ranked attempts on every court. Clear a court's GOAL — the line drawn from that stage's own seed — and your run takes its place on that court's ladder and in the one live world ranking.

Free to play, no signup. Pure skill: every stage is a deterministic function of its published seed and your own inputs.

How to play each court

The Clock

Time perception, scored as % accuracy. Feel the interval, then tap it back.

How The Clock works

Mochi Shot

Launch aim, scored in m. Tap to launch · tap again to boost.

How Mochi Shot works

Pattern Recall

Sequence memory, scored in steps. Watch it, then repeat in order.

How Pattern Recall works

TOKA Pong

Rally precision, scored in rally. Slide the paddle — do not let go.

How TOKA Pong works

Reflex Grid

Reaction, scored in pts. Tap the gold pads, nothing else.

How Reflex Grid works

Stack

Spatial precision, scored in floors. A block slides above your tower. Tap to drop it. Whatever hangs over the edge is sliced off for good, so every sloppy floor makes the next one narrower. Floors score; overhang lost breaks ties.

How Stack works